Производитель: Cambridge University Press
Цена: 5192.00 руб.
Описание:
Get on Stage! is a photocopiable resource book with 21 original sketches and plays for young learners and teens. The book is divided into four sections: Short humorous sketches, Medium-length sketches, Medium-length plays based on traditional stories and teen dramas. The DVD contains video recordings of three sample plays. The Audio CD contains audio recordings of a further 11 plays, and photocopiable worksheets to check students' comprehension and practise key vocabulary, lexical chunks and grammar. It also shows co-author Matt Devitt, professional actor and theatre director, rehearsing a play with a group of students.
Производитель: Cambridge University Press
Цена: 3727.00 руб.
Описание:
Teaching Young Learners to Think offers 80 activities with photocopiable worksheets and easy-to-follow teacher's notes. Herbert Puchta, author of a wide range of innovative teaching materials, and Marion Williams, well-known for her book Psychology for Language Teachers, have developed specifically designed tasks that develop children's foreign language competence while promoting the basic thinking skills they will need as they grow older. Teachers will enjoy using the motivating tasks that have been carefully devised to match the language level of EFL learners. Students will enjoy the fun of the thinking challenges these activities offer.
Производитель: Cambridge University Press
Цена: 3796.00 руб.
Описание:
Songs and Grammar Raps for young learners and teens covers key grammar structures for levels A1 and A2. It offers 21 original songs and raps, one per grammar structure, for presenting and practising key grammar structures in fun, dynamic and multi-sensory ways to help students remember the structures better and anchor them in their long-term memory. The book contains photocopiable handouts, and is accompanied by two audio CDs containing all the songs and raps. For each song or rap you will find clear, step-by-step teaching notes, including lead-in activities, listening tasks and game-like follow up activities.